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Video game design is the process of designing the content and rules of video games in the pre-production stage and designing the gameplay, environment, storyline and characters in the production stage. Some common video game design subdisciplines are world design, level design, system design, content design, and user interface design. Within the video game industry, video game design is usually just referred to as "game design", which is a more general term elsewhere.

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  • Video game design (en)
  • تصميم لعبة فيديو (ar)
  • Projektowanie gry komputerowej (pl)
  • Design de jogos eletrônicos (pt)
  • 电子游戏设计 (zh)
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  • تصميم لعبة (بالإنجليزية: Game design)‏ (فرع من تطوير اللعبة) هو عملية تصميم المحتوى والقواعد للعبة في مرحلة ما قبل الإنتاج، وتصميم طريقة اللعب، البيئة، القصة والشخصيات أثناء عملية الإنتاج. (ar)
  • Video game design is the process of designing the content and rules of video games in the pre-production stage and designing the gameplay, environment, storyline and characters in the production stage. Some common video game design subdisciplines are world design, level design, system design, content design, and user interface design. Within the video game industry, video game design is usually just referred to as "game design", which is a more general term elsewhere. (en)
  • Projektowanie gry komputerowej – rzemiosło związane z tworzeniem gier komputerowych, którego celem jest zbilansowanie elementów artystycznych oraz funkcjonalnych danego utworu interaktywnego. Do opracowania projektu gry komputerowej wymagane jest sporządzenie dokumentacji, którą w anglojęzycznych opracowaniach określa się mianem game design documents. Projektowanie gier może być ukierunkowane na potencjalnego gracza (a więc mieć na celu uprzyjemnianie rozgrywki oraz umożliwienie wczucia się w rolę sterowanego awatara) lub być po prostu aktem ekspresji twórców, którzy chcą wyrażać określone treści. (pl)
  • O design de jogos eletrônicos é o processo onde se projeta o conteúdo e as regras de um videogame no estágio de pré-produção, bem como o desenvolvimento da jogabilidade, da ambientação, do enredo e dos personagens no estágio de produção. Pode-se dizer que designer de um jogo é muito parecido com o diretor de um filme; O designer é o visionário do jogo e controla os elementos artísticos e técnicos a fim de efetuar sua visão. O design de videogames requer competência artística e técnica, além de habilidades de escrita. (pt)
  • 电子游戏设计是指,在电子游戏预制作阶段设计主题和规则,以及在制作阶段设计游戏性、环境、情节和角色的过程。游戏设计师和电影导演颇为相似;设计师构想游戏,并监督游戏艺术和技术要素满足他们的构想。电子游戏设计除了艺术和技术能力外,还要求文学技巧 。在电子游戏业,电子游戏设计常简称为更通用的术语“游戏设计”。 电子游戏设计师则是专门从事电子游戏设计的职业,是游戏性的设计者,构思设计游戏规则与体系。在中國,遊戲設計師又名為游戏策划。戴有「遊戲設計師」這個頭銜的人在電子遊戲中負責策劃、設計、甚至製作,是遊戲開發小組的核心成員。他們主要負責建立一個電玩的佈局、概觀及遊戲性(Gameplay)。這些工作通常包含编写故事、制定游戏规则、遊戲版圖設計、设计游戏交互环节、編寫遊戲詳細規格、计算游戏公式、輸入和調較數值,以平衡遊戲性、以及整个的一切细节等。一名遊戲設計師會为遊戲開發商工作,而開發商亦可能同時為遊戲的發行商。 (zh)
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  • http://commons.wikimedia.org/wiki/Special:FilePath/Edge_(video_game)_level_layout.png
  • http://commons.wikimedia.org/wiki/Special:FilePath/UnrealCharacter.png
  • http://commons.wikimedia.org/wiki/Special:FilePath/Video_Game_Design_on_Paper_at_Game_Jam.jpg
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