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Realm of Impossibility is an action game created by Mike Edwards for the Atari 8-bit family and published by Electronic Arts in 1984. It was originally released in 1983 as Zombies and published by BRAM, a company formed by Edwards and a friend. BRAM previously developed and published Attack at EP-CYG-4. Electronic Arts ported Realm of Impossibility to the Apple II and Commodore 64. A ZX Spectrum version was published in 1985 by Ariolasoft.

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  • Realm of Impossibility (fr)
  • Realm of Impossibility (it)
  • Realm of Impossibility (en)
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  • Realm of Impossibility is an action game created by Mike Edwards for the Atari 8-bit family and published by Electronic Arts in 1984. It was originally released in 1983 as Zombies and published by BRAM, a company formed by Edwards and a friend. BRAM previously developed and published Attack at EP-CYG-4. Electronic Arts ported Realm of Impossibility to the Apple II and Commodore 64. A ZX Spectrum version was published in 1985 by Ariolasoft. (en)
  • Realm of Impossibility est un jeu vidéo d’action. Développé par Mike Edwards sur Atari 8-bit, il est initialement publié sous le titre Zombies par Bram Inc. en 1983 avant d’être amélioré et réédité sous un nouveau nom par Electronic Arts en 1984. Il est plus tard porté sur Apple II, Commodore 64 et ZX Spectrum. Le jeu se déroule dans un univers médiéval-fantastique dans lequel le joueur a pour objectif de récupérer sept couronnes dérobées par un prêtre maléfique. Pour les retrouver, le joueur doit explorer treize donjons infestés de monstres. Ces créatures ne peuvent être tuées. A la place, le joueur utilise des croix magiques et des sortilèges afin de les empêcher de l’attaquer. Les croix peuvent être posées au sol par le joueur et agissent alors comme des obstacles, que ni le joueur, ni (fr)
  • Realm of Impossibility è un videogioco d'azione ambientato in labirinti tridimensionali infestati da mostri, pubblicato inizialmente nel 1983 per Atari 8-bit dalla BRAM Inc. con il titolo Zombies, poi nel 1984 in versione aggiornata per Atari, Apple II e Commodore 64 dalla Electronic Arts, infine nel 1985 per ZX Spectrum dalla Ariolasoft UK (anche distributrice europea delle versioni Electronic Arts). (it)
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  • Realm of Impossibility (en)
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  • http://commons.wikimedia.org/wiki/Special:FilePath/Realm_of_Impossibility_cover.jpg
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