A false ending is a device in literature and the arts to suggest to the audience that the work has ended, before continuing. The presence of a false ending can be anticipated through a number of ways. The medium itself might betray that the story will continue beyond the false ending. A supposed "ending" that occurs when many pages are still left in a book, when a film or song's running time hasn't fully elapsed, or when only half the world has been explored in a video game, is likely to be false. As such, stories with an indeterminate running length or a multi-story structure are much more likely to successfully deceive their audience with this technique. Another indicator is the presence of a large number of incomplete story lines, character arcs, or other unresolved story elements at th
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