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A glitch is a short-lived fault in a system. It is often used to describe a transient fault that corrects itself, and is therefore difficult to troubleshoot. The term is particularly common in the computing and electronics industries, in circuit bending, as well as among players of video games, although it is applied to all types of systems, including human organizations and nature. There is no consensus on the exact difference between a glitch and a bug, but in general video game culture, a glitch is sometimes defined as an error with more of a game-changing nature, by altering a game's visuals, audio. or mechanics, while a bug would be a less substantial error with no exploit possibilities. Alex Pieschel, writing for Arcade Review, said:

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  • Glitch
  • غليتش
  • Glitch (Elektronik)
  • Glitch
  • Glitch
  • Glitch
  • 裏技
  • Glitch
  • Glitch
  • 秘技
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  • غليتش (بالإنجليزية: Glitch) هو اسم يطلق على خطأ في نظام الحاسب، يستعمل في أغلب الأحيان لوصف عيب عابر يقوم بتصحيح نفسه، وهي مشتقة من الكلمة الألمانية glitschen ألتي تعني الإنزلاق، وتحصل خصوصاً في ألعاب الفيديو.
  • Pour les articles homonymes, voir Glitch (homonymie). Un glitch est une défaillance électronique ou électrique qui correspond à une fluctuation dans les circuits électroniques ou à une coupure de courant (une interruption dans l'alimentation électrique), ce qui entraîne un dysfonctionnement du matériel informatique (hardware) et occasionne à son tour des répercussions sur les logiciels (software).[réf. souhaitée]
  • Il termine glitch è usato in elettrotecnica per indicare un picco breve ed improvviso (non periodico) in una forma d'onda, causato da un errore non prevedibile. Per estensione è usato per indicare un breve difetto del sistema in vari campi di applicazione dell'elettronica. Si pensa che la parola inglese glitch derivi dal termine tedesco glitschen (slittare) e dalla parola yiddish gletshn (scivolare, pattinare).
  • 裏技(うらわざ)とは、取扱説明書(解説書)といった公式文書で発表されていない方法、あるいは技術を指す俗語。主にコンピュータゲームにおいて、実行すると特異な現象を引き起こすテクニックのこと。もしくは、余り知られていないが、知っていると生活上便利な知恵などのこと(後述)。
  • De oorspronkelijke betekenis van de Engelse term glitch houdt zoveel in als: de onverwachte output die het gevolg is van een kortdurende elektronische of softwarematige storing.
  • 秘技,又稱秘笈、秘籍、密技,是指在电子游戏中所使用的非正规的游戏方法,比如增加生命值或续关数、敌方攻击无效化等。大部分秘技可用来降低游戏的难度,但也有纯粹娱乐性甚至提高游戏难度的秘技出现。 许多秘技是由游戏厂商提供的。也有一部分是玩家在玩游戏时,所发现的游戏中的Bug,这些Bug有时不但没有破坏游戏,反而增加了游戏的趣味性和特殊效果。 另外,通过游戏修改软件(參見Game Master遊戲修改大師/Knight V金山遊俠)也可以达到使用秘技的效果。
  • A glitch is a short-lived fault in a system. It is often used to describe a transient fault that corrects itself, and is therefore difficult to troubleshoot. The term is particularly common in the computing and electronics industries, in circuit bending, as well as among players of video games, although it is applied to all types of systems, including human organizations and nature. There is no consensus on the exact difference between a glitch and a bug, but in general video game culture, a glitch is sometimes defined as an error with more of a game-changing nature, by altering a game's visuals, audio. or mechanics, while a bug would be a less substantial error with no exploit possibilities. Alex Pieschel, writing for Arcade Review, said:
  • In der Elektronik bezeichnet man mit Glitch [glɪtʃ] eine kurzzeitige Falschaussage in logischen Schaltungen und temporäre Verfälschung einer booleschen Funktion. Diese tritt auf, weil die Signallaufzeiten in den einzelnen Gattern niemals vollkommen gleich sind. Diese Verfälschung wird daher auch als Race Condition bezeichnet. Die Anfälligkeit für Glitches steigt mit der Komplexität, der Geschwindigkeitserhöhung und der Verkleinerung der Schaltungen, kann aber auch bereits bei sehr einfachen Schaltungen vorhanden sein. Sie stellen ein wesentliches Problem bei der Entwicklung moderner elektronischer Schaltungen und schneller Mikroprozessoren dar, das war aber auch schon bei der älteren elektromechanischen Relaistechnik so.
  • Un glitch (error) en el ámbito de la informática o los videojuegos es un error que, al no afectar negativamente al rendimiento, jugabilidad o estabilidad del programa o juego en cuestión, no puede considerarse un bug, sino más bien una "característica no prevista".
  • Glitch ou Bug é o termo usado para indicar uma falha num sistema. O termo é relativo a área de computação, sistemas de informação, eletrônica e muito comum entre adeptos de videogames, embora seja aplicável também na área de cibernética, o que implica a inclusão dos sistemas naturais também. A origem do termo é alemã, a partir da palavra glitschig, que significa "escorregadio". É também o nome que descreve um género musical cuja principal caraterística é a utilização de falhas dos instrumentos eletrônicos ou o mau funcionamento dos mesmos como elementos estruturantes das músicas.
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  • A glitch is a short-lived fault in a system. It is often used to describe a transient fault that corrects itself, and is therefore difficult to troubleshoot. The term is particularly common in the computing and electronics industries, in circuit bending, as well as among players of video games, although it is applied to all types of systems, including human organizations and nature. There is no consensus on the exact difference between a glitch and a bug, but in general video game culture, a glitch is sometimes defined as an error with more of a game-changing nature, by altering a game's visuals, audio. or mechanics, while a bug would be a less substantial error with no exploit possibilities. Alex Pieschel, writing for Arcade Review, said: There is currently no real consensus on the difference between the terms “glitch” and “bug.” In general internet nomenclature, both words refer to errors that work against authorial intent, but “bug” is often cast as the weightier and more blameworthy pejorative, while “glitch” suggests something more mysterious and unknowable inflicted by surprise inputs or stuff outside the realm of code. Often the terms are used interchangeably.— Alex Pieschel, Glitches: A Kind of History, December 2014
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