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Crossfire is a multidirectional shooter created by Jay Sullivan for the Apple II and published by On-Line Systems in 1981. It was ported to the Atari 8-bit family, VIC-20, Commodore 64, and IBM PC (as a self-booting disk). The Atari 8-bit release had a separate cartridge and magnetic media release; the cartridge version ran on a 16k machine and used character mode graphics while the magnetic media version largely duplicated the graphics from the Apple II and ran in hi-res bitmap mode, needing 32k of memory to run. The C64 release had background music which is absent from other versions. A cartridge version of Crossfire was a 1984 launch title for the IBM PCjr, announced in late 1983.

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  • Crossfire (1981 video game) (en)
  • Crossfire (jeu vidéo, 1981) (fr)
  • Crossfire (игра, 1981) (ru)
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  • Crossfire is a multidirectional shooter created by Jay Sullivan for the Apple II and published by On-Line Systems in 1981. It was ported to the Atari 8-bit family, VIC-20, Commodore 64, and IBM PC (as a self-booting disk). The Atari 8-bit release had a separate cartridge and magnetic media release; the cartridge version ran on a 16k machine and used character mode graphics while the magnetic media version largely duplicated the graphics from the Apple II and ran in hi-res bitmap mode, needing 32k of memory to run. The C64 release had background music which is absent from other versions. A cartridge version of Crossfire was a 1984 launch title for the IBM PCjr, announced in late 1983. (en)
  • Crossfire (рус. Перекрёстный огонь) — видеоигра, выпущенная на Apple II, Atari 400/800, VIC-20 и Commodore 64. Разработана Джеем Салливаном, впервые издана компанией Sierra On-line в 1981 году. В конце 1983 года была анонсирована версия игры на IBM PCjr, которая вышла в 1984 году. (ru)
  • Crossfire est un jeu vidéo de type shoot 'em up développé par Jay Sullivan et publié par Sierra On-Line en 1981 sur Apple II avant d’être porté sur Atari 8-bit, C64, Commodore VIC-20 et IBM PCjr. Le joueur est aux commandes d’un vaisseau et tente de stopper une invasion d’extraterrestres. Chaque niveau se déroule dans une ville, représentée en vue du dessus, dans laquelle le joueur peut déplacer et faire tirer son vaisseau dans les quatre directions à l’aide du joystick ou du clavier. Le joueur débute chaque niveau au centre d’une ville encerclée par les extraterrestres, qui commencent alors à l’envahir. Des stations de ravitaillement disséminées dans la ville permettent au joueur de se réapprovisionner en carburant et en munition. Après avoir détruit tous les extraterrestres, le joueur ac (fr)
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  • Crossfire (en)
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  • http://commons.wikimedia.org/wiki/Special:FilePath/Crossfire_Box_Art_for_IBM.jpg
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  • IBM PC box art (en)
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  • Jay Sullivan (en)
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