. . "Iridion 3D is a quasi-3D rail shooter video game developed by Shin'en. A launch title for the Game Boy Advance portable game console, it was released in North America on May 29, 2001 and in Europe on September 21 the same year. Influenced by the Commodore 64 game Uridium, the game features a single starship fighting the alien Iridion, who have attacked Earth. Iridion spans seven levels from Earth to the aliens' home planet, each with a fixed linear path that ends with a boss."@en . "Iridion 3D"@en . . . . . . . . "Iridion 3D \u2013 niemiecka gra komputerowa wyprodukowana przez Shin'en oraz wydana 29 maja 2001 roku przez Interplay."@pl . . . . . "Iridion 3D est un jeu vid\u00E9o d\u00E9velopp\u00E9 par Shin'en et \u00E9dit\u00E9 par Majesco, sorti en 2001 sur Game Boy Advance. Il s'agit d'un rail shooter et du premier shoot them up sorti sur la console. Initialement pr\u00E9vu sur Game Boy Color, il est finalement d\u00E9velopp\u00E9 sur la nouvelle console de Nintendo, ce qui lui permet d'arborer des graphismes en pseudo-3D. Les graphismes et la musique sont consid\u00E9r\u00E9s comme les points forts du titre. Le jeu s'est bien vendu malgr\u00E9 l'accueil mitig\u00E9 de son gameplay par la presse sp\u00E9cialis\u00E9e. Il a donc connu une suite, Iridion II, et repr\u00E9sente le premier jeu d'une lign\u00E9e de shoot them up sur consoles portables d\u00E9velopp\u00E9s par Shin'en."@fr . . . "Iridion 3D"@pl . . . . . "Iridion 3D is a quasi-3D rail shooter video game developed by Shin'en. A launch title for the Game Boy Advance portable game console, it was released in North America on May 29, 2001 and in Europe on September 21 the same year. Influenced by the Commodore 64 game Uridium, the game features a single starship fighting the alien Iridion, who have attacked Earth. Iridion spans seven levels from Earth to the aliens' home planet, each with a fixed linear path that ends with a boss. Iridion began development as a shooter for the Game Boy Color; when Shin'en decided to drop development and shift their focus to the Game Boy Advance, Iridion was the first game by the developer to appear on the system. Though billed as a 3D game, Shin'en used realtime encoding and resizing to manipulate the size of 2D sprites instead of creating a true 3D environment. More room on the game cartridge was available for graphics due to the game's use of the GAX Sound Engine, which allowed real-time decoding of song data in a small file size. On release Iridion garnered generally poor reviews. The graphics and sound were generally praised; even a year after its release, critics at TechTV considered it the best-looking game on the platform. In contrast, critics derided the game's repetitive and frustrating gameplay. Despite lukewarm reception to the title upon release, Iridion 3D influenced future Shin'en shooters such as Iridion II and Nanostray."@en . "GBA cartridge"@en . . . . . . . . . . . "Iridion 3D"@fr . . . . . . . "1921-09-01"^^ . "--05-29"^^ . . . "Iridion 3D"@en . . "Iridion 3D \u2013 niemiecka gra komputerowa wyprodukowana przez Shin'en oraz wydana 29 maja 2001 roku przez Interplay."@pl . . . "Iridion 3D est un jeu vid\u00E9o d\u00E9velopp\u00E9 par Shin'en et \u00E9dit\u00E9 par Majesco, sorti en 2001 sur Game Boy Advance. Il s'agit d'un rail shooter et du premier shoot them up sorti sur la console. Initialement pr\u00E9vu sur Game Boy Color, il est finalement d\u00E9velopp\u00E9 sur la nouvelle console de Nintendo, ce qui lui permet d'arborer des graphismes en pseudo-3D. Les graphismes et la musique sont consid\u00E9r\u00E9s comme les points forts du titre."@fr . . . "ESRB: Everyone"@en . . . . "Iridion 3D"@en .